The Boston Diaries

The ongoing saga of a programmer who doesn't live in Boston, nor does he even like Boston, but yet named his weblog/journal “The Boston Diaries.”

Go figure.

Wednesday, June 16, 2004

Major Time Sink

Of all the computer games out there, Sim City is one of the few that I can play for extended periods of time. We're talking hours here. So it was bad news when Wlofie mentioned installing Sim City 3000 on one of the machines here.

Hours.

There are some differences between the original version (which I'm used to) and this version. One, more fine tuned zoning, more services to operate, deals with other cities and more ways to obtain financing than raising taxes or embezzling funds). The one thing that Sim City 3000 doesn't have is a way to make bridges. The original version you could extend a road or railway across a body of water; this version you can't. Or at least I haven't found a way to yet.

Still fun.

Hours.

Gotta stop.

Really gotta stop.

Okay, going to stop now.

Right after I finish zoning this area …

Obligatory Picture

[The future's so bright, I gotta wear shades]

Obligatory Contact Info

Obligatory Feeds

Obligatory Links

Obligatory Miscellaneous

You have my permission to link freely to any entry here. Go ahead, I won't bite. I promise.

The dates are the permanent links to that day's entries (or entry, if there is only one entry). The titles are the permanent links to that entry only. The format for the links are simple: Start with the base link for this site: https://boston.conman.org/, then add the date you are interested in, say 2000/08/01, so that would make the final URL:

https://boston.conman.org/2000/08/01

You can also specify the entire month by leaving off the day portion. You can even select an arbitrary portion of time.

You may also note subtle shading of the links and that's intentional: the “closer” the link is (relative to the page) the “brighter” it appears. It's an experiment in using color shading to denote the distance a link is from here. If you don't notice it, don't worry; it's not all that important.

It is assumed that every brand name, slogan, corporate name, symbol, design element, et cetera mentioned in these pages is a protected and/or trademarked entity, the sole property of its owner(s), and acknowledgement of this status is implied.

Copyright © 1999-2024 by Sean Conner. All Rights Reserved.