Programming Small Devices
This book's aim is to help students who have been spoiled by gigabytes
of RAM and gigahertz processors
deal with the harsher, leaner world of small devices. Like Müldner's C
for Java Programmers, it assumes readers already know how to program,
and focuses on dispelling their misconceptions and curing their sloppy
habits. What do you do when you don't have garbage collection? What do you
do when you don't even have floating point, or when you have to worry about
watts as well as bytes? Ranging over architecture, basic data structures,
and neat programming tricks, this is an excellent introduction to
programming in a world where nothing is free.
Programming Small Devices—Not on the
I could probably use a book like
this, as long as it also covered compiling and linking issues one finds in
embedded systems programming.
But alas, that book does not exist. Along with seventeen other interesting books that don't exist, but
should (too bad too—Error Handling is something that
needs to be taught, and isn't—I actually had a university teacher
tell me, “If you don't know how to handle the error, don't check for it,” and
that's pretty much the only thing I was “taught” about error
handling in college).
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