Patterns are signs of weakness in programming languages.
When we identify and document one, that should not be the end of the
story. Rather, we should have the long-term goal of trying to understand
how to improve the language so that the pattern becomes invisible or
unnecessary.
Design patterns of
1972
While I've heard of the Gang of Four
and their book, Design Patterns, I've never quite understood all the hoopla over
it—the whole concept seemed pretty silly, or too obvious, to warrant a whole
book on the subject. And it seems like I'm not the only one to think that as
well, and I agree with the author, design patterns are silly.
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