# The Boston Diaries

The ongoing saga of a programmer who doesn't live in Boston, nor does he even like Boston, but yet named his weblog/journal “The Boston Diaries.”

Go figure.

## Thursday, February 20, 2003

### 1000 Blank White Cards

Spring, Gregory and I played our very first game of 1000 Blank White Cards today. I've been interested in the game for quite some time, but it wasn't until Spring found a reference to the game and bought a box of 1000 blank white cards that we got a chance to try out this game.

I suspect that not only is this the first deck in South Florida, but the first deck to actually use official 1000 Blank White Cards, at a very narrow dimension of 3½″×1½″.

There are no real “official” rules to 1000 Blank White Cards (1KBWC); in fact, Spring and I have found three different sets of rules, so we adapted what we liked, and discarded what we didn't like. We played by the following rules (more or less):

• Obtain a box of Blank Cards—1000-Count and a Pilot Roller-Ball pen for each player.
• Each player starts with 10 blank card. Each player then fills up each card.
• The cards can be used in either portrait orientation or landscape orientation.
• Each card has a title across the top.
• Each card as a picture.
• Each card has a description of what the card does, or a point value, or both.
• The point value can be any value, positive, zero, or negative, and is usually in multiples of 100, but it doesn't have to be.
• Each card is also initialed by the player so we know who is responsible for each card.
• Once all the cards are created, they are collected and shuffled.
• The dealer deals out five cards to each player. The remaining cards are placed face down in the middle of the table to form the … um … draw deck (as you'll see, the term “draw” has several meanings in this game).
• The dealer also hands out five blank cards to each player.
• Player starts with the person to the dealer's left and proceeds clockwise (unless a card states otherwise).
• During a turn:
• Play either selects a card from his hand to play, or creates a new one from the blank cards in her possession.
• The player may elect to play the card on herself, another player or everyone playing the game.
• If the card affects the gameplay in some way, it will remain on the table, visible at all times until such time it is removed from the game (as a result of another card removing it).
• Cards played go to a discard pile.
• The score of any affected players is updated.
• The player then selects another card from the draw pile, if there are cards still available in the draw pile.
• Players can create new cards at any time, as long as they have a blank card upon which to create a new card.
• The game ends when no more cards can be played, enough people lose interest in continuing the game, the cops arrive, or everyone falls asleep.
• The player with the most positive points wins (unless a card changes the winning conditions, which is possible … I guess).

The game is actually fun, despite how it might sound in the rules presented above. And now I need to scan cards and create webpages for the “Blank Cards—1000-Count Deck” (although naming it the “Surf Arkansas Deck” is appealing to me … )

## Obligatory Miscellaneous

You have my permission to link freely to any entry here. Go ahead, I won't bite. I promise.

The dates are the permanent links to that day's entries (or entry, if there is only one entry). The titles are the permanent links to that entry only. The format for the links are simple: Start with the base link for this site: https://boston.conman.org/, then add the date you are interested in, say 2000/08/01, so that would make the final URL:

https://boston.conman.org/2000/08/01

You can also specify the entire month by leaving off the day portion. You can even select an arbitrary portion of time.

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